AI Insights · Timothy · October 2025
Top 5 Slime Games Performance in Qatar Q3 2025
Discover how the top slime games performed in Qatar during Q3 2025, with insights on downloads, revenue, and active user trends.
In the third quarter of 2025, the top slime games on a unified platform in Qatar showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Bruno - My Talking Slime Pet from Dramaton LTD saw a consistent increase in weekly downloads, starting at 321 and peaking at 535 by the end of September. The app maintained a strong weekly active user base, rising from 4.4K to over 5K.
My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced fluctuations in weekly revenue, reaching a high of $319 in late July. Download numbers remained relatively stable, while active users slightly declined from 669 to 622.
The Super Slime Simulator, also by Dramaton LTD, had a significant revenue peak of $60 in late August. Downloads fluctuated moderately, and active users decreased from 360 to 193 over the quarter.
PlaySlime: Slime Simulator Game showed a steady revenue trend, with a notable increase to $261 in late August. Downloads, however, saw a marked decline, dropping from 117 to just 18 by the end of September. Active users decreased slightly from 1.1K to 1K.
Lastly, Super Big Slime: Black Hole 3D by Supercent, Inc. maintained a steady number of downloads and active users, with active users slightly fluctuating around the 2K mark.
These insights provide a snapshot of the competitive landscape for slime games in Qatar, with more detailed analytics available through Sensor Tower.